Keith’s Carnage
Developed in 48 hours during the 2023 GMTK Game Jam
Developed in 48 hours during the 2023 GMTK Game Jam
A finished 11 month Software Development internship
Developed in 48 hours during the 2022 GMTK Game Jam
Developed on-site at the Nordic Game Jam in Copenhagen
Developed during my third year at BUas. Responsible for implementing and supporting various gameplay systems
Developed during my first year at BUas. Working together with a multi-disciplinary team to create a game
Projects I have worked on during my first year at BUas, these projects have strengthened my understanding of C++, 3D game mathematics and game development in general
A Unity game developed as part of a three-day game jam. I was responsible for the AI, log and achievement systems
An interactive Kinect driven game made in Unity3D
A solo project made in Unity