Dune Strider

Role
Gameplay Programmer

Tech
Unreal Engine 4

Members
20+

Duration
9 Months

Responsibilities

  • Supporting cross-discipline members
  • Encouraged and implemented the Gameplay Ability System
    • Researching core GAS systems and exposing fundamentals to blueprints
    • Communicating with the team how and where GAS should and shouldn’t be utilized
    • Facilitating the design team with support and documents on how to use GAS in order to decrease tech support and open myself up for other important tasks
  • Responsible for AI systems
    • Behavior trees
      • Created custom C++ nodes
  • Implemented Steam achievements
  • Maintaining QA
    • Configured and maintained the Jenkins build pipeline for development and shipping branches
    • Maintaining the automated build pipeline to Steam using Jenkins
  • Reviewing code
  • Solving problems!