Dune Strider
Developed during my third year at BUas. Responsible for implementing and supporting various gameplay systems
Developed during my third year at BUas. Responsible for implementing and supporting various gameplay systems
Developed during my second year at BUas. Responsible for UI and cross-platform input systems
Cropping and adding multiple images into a tileset is inefficient and time-consuming. I decided to write a Python script that automates this
Developed during my first year at BUas. Working together with a multi-disciplinary team to create a game
Projects I have worked on during my first year at BUas, these projects have strengthened my understanding of C++, 3D game mathematics and game development in general
An interactive Kinect driven game made in Unity3D
A solo project made in Unity