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    Student Projects

    Dune Strider

    Dune Strider

    Posted on September, 2021August 20, 2023Student Projects, UE4 Projects

    Developed during my third year at BUas. Responsible for implementing and supporting various gameplay systems

    AIC++Gameplay
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    DataFlow

    DataFlow

    Posted on June, 2021August 20, 2023Custom Engine, Student Projects

    Developed during my second year at BUas. Responsible for UI and cross-platform input systems

    C++EngineUI
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    Generating a tile sheet from many images

    Generating a tile sheet from many images

    Posted on November, 2020December 20, 2021Custom Engine, Student Projects

    Cropping and adding multiple images into a tileset is inefficient and time-consuming. I decided to write a Python script that automates this

    C++PythonTool
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    Uncle Lovecraft’s Fun Time Murder Hole!

    Uncle Lovecraft’s Fun Time Murder Hole!

    Posted on July, 2020August 20, 2023Student Projects, UE4 Projects

    Developed during my first year at BUas. Working together with a multi-disciplinary team to create a game

    AIBlueprintGameplay
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    Gauntlet / Raytracer / OpenGLES / Intro

    Gauntlet / Raytracer / OpenGLES / Intro

    Posted on April, 2020December 20, 2021Custom Engine, Student Projects

    Projects I have worked on during my first year at BUas, these projects have strengthened my understanding of C++, 3D game mathematics and game development in general

    C++EngineGameplay
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    Picnic Defender

    Picnic Defender

    Posted on April, 2018December 21, 2021Student Projects, Unity Projects

    An interactive Kinect driven game made in Unity3D

    C#GameplayKinect SDK
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    Asteroids

    Asteroids

    Posted on March, 2017December 21, 2021Student Projects, Unity Projects

    A solo project made in Unity

    C#Gameplay
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